I dove into the post processing settings and discovered stuff like LUT and the different DOF types which I tried tonight.” said DRIVEJUNKY95 “Focusing on the lighting at the moment but will do texture work along the way. With so many games working with Unreal Engine, it’s going to be easy to use this map for other purposes Unreal Tournament Skyrim map anyone? The motivation for it is unclear, but it does open up a lot of possibilities for the modding community. While many of you may not see this as impressive, it really is and it’s quite a complex and demanding job for one person to have undertaken. However, that’s exactly what Polycount member DRIVEJUNKY95 has done and the end result is very impressive. Modding a game is one thing, it can be a demanding hobby that requires quite a lot of knowledge of a game’s engine and the ability to modify its assets, but porting an entire games world from one engine to another, that’s completely bonkers.
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